Events

SMC 2026 Conference Workshop: Experimental Electronic Musical Instrument Design @ Radiona

🇭🇷 · Radiona · deborah

From 2 to 4 November 2026 , Radiona will host the three-day SMC26 Winter School – Experimental Electronic Musical Instrument Design , organised as part of the international Sound and Music Computing Conference 2026 (SMC26) , hosted by Music Biennale Zagreb (MBZ) . Radiona / Zagreb Makerspace is hosting the Winter School and providing the space, equipment and technical infrastructure for hands-on work and prototyping. Led by Leo Fogadić and collaborators , the Winter School is intended for artists, musicians, designers, makers, researchers, students and anyone interested in exploring the intersection of sound, technology and performance. Over three days, participants will develop and build experimental electronic musical instruments and sound interfaces using electronics, sensors, microcontrollers and a variety of physical materials. The programme explores areas including Digital Musical Instruments (DMI) , New Interfaces for Musical Expression (NIME) and Augmented Instruments – traditional acoustic or electric instruments enhanced with sensors, actuators and digital interfaces. The focus is on hands-on work, experimentation, rapid prototyping and collaborative learning, with the aim of developing instruments that are not only functional but also expressive, playable and performance-ready. Participants will have access to microcontrollers, buttons, potentiometers, rotary encoders, force-sensitive resistors, piezo sensors, accelerometers, capacitive touch sensors, distance sensors, LEDs and basic electronic components and prototyping materials. Participants are also welcome to bring their own sensors, electronic hardware or instruments if they have a specific project idea they would like to develop. Programme Day 1 – introductory lecture, concept development and project planning Day 2 – instrument construction, prototyping and development Day 3 – finalisation, rehearsals and presentation The Winter School concludes with a showcase where participants will present and perform with the instruments developed during the workshop. Previous experience in building musical instruments is not required . The programme welcomes participants from music, sound art, media art, design, engineering, electronics, creative coding and performance, as well as anyone with a strong interest in experimental instrument design. Applications and participation fee Applicants are invited to complete the registration form and submit a CV. Early bird: €100 until 31 July 2026 Standard fee: €120 until 15 October 2026 The participation fee includes one lunch per workshop day. Registration will remain open until all available places have been filled. Registration and payment: https://www.entrio.hr/event/smc-winter-school-33538 Participants are encouraged to work on their own laptops. MBZ or Radiona may provide several computers if necessary. Mentors: Leo Fogadić is a music technology researcher and creative technologist. He holds a Master’s degree in Sound and Music Computing from Aalborg University Copenhagen, where his work focused on digital musical instrument design, interactive sound systems, and innovative approaches to musical expression. He is a co-founder of Componental, a startup creating electronic musical instruments and creative tools for musicians. His projects combine embedded electronics, DSP, physical computing, and interaction design to develop accessible technologies that encourage experimentation and creativity. Alongside developing hardware and software for musicians, he leads workshops on building electronic instruments and creative technologies, helping participants bridge the gap between technology and artistic practice. His research interests include novel musical interfaces, human-computer interaction, participatory sound installations, embodied interaction, and making advanced music technology approachable for artists, educators, and makers alike. Sara Bilić is a multidisciplinary designer and researcher whose work explores the relationship between technology, sustainability, and human experience. She holds a Master’s degree in Design for Planet from Design School Kolding, Denmark. Drawing on speculative design, participatory research, and systems thinking, she investigates how emerging technologies influence the ways we relate to one another and imagine possible futures. Working across design, art, and research, she creates projects that encourage reflection on ecological and social change through critical inquiry and collaborative design practices. Marek Laslo is a software developer with a Master’s degree in Computer Science from Roskilde University, Denmark, where he specialised in physical computing. During his studies, he built several projects combining music, electronics and code, including DIY instruments and custom hardware interfaces, before writing his thesis on audio software. He now works on web and hardware integration at a company building both software and hardware, and still finds excuses to make noise on purpose. He likes showing people that building your own music tools is more approachable than it looks. Quentin Prost is an Audio and DSP Software Engineer with an MSc in Engineering Acoustics from the Technical University of Denmark (DTU). What began as an early interest in learning musical instruments gradually evolved into a passion for electronic music production, with a particular fascination for sound design, arrangement, mixing, and mastering. Today, he works as a Embedded Software Architect and DSP Developer at Componental, where he develops software and embedded audio solutions for music hardware, creating tools to enable creativity for musicians and music producers. (Izvor: https://smc26.mbz.hr/ )

announcementmusicradionica / workshopfeaturedleo fogadić

SMC 2026 Conference Workshop: Experimental Electronic Musical Instrument Design @ Radiona

🇭🇷 · RADIONA · deborah

From 2 to 4 November 2026 , Radiona will host the three-day SMC26 Winter School – Experimental Electronic Musical Instrument Design , organised as part of the international Sound and Music Computing Conference 2026 (SMC26) , hosted by Music Biennale Zagreb (MBZ) . Radiona / Zagreb Makerspace is hosting the Winter School and providing the space, equipment and technical infrastructure for hands-on work and prototyping. Led by Leo Fogadić and collaborators , the Winter School is intended for artists, musicians, designers, makers, researchers, students and anyone interested in exploring the intersection of sound, technology and performance. Over three days, participants will develop and build experimental electronic musical instruments and sound interfaces using electronics, sensors, microcontrollers and a variety of physical materials. The programme explores areas including Digital Musical Instruments (DMI) , New Interfaces for Musical Expression (NIME) and Augmented Instruments – traditional acoustic or electric instruments enhanced with sensors, actuators and digital interfaces. The focus is on hands-on work, experimentation, rapid prototyping and collaborative learning, with the aim of developing instruments that are not only functional but also expressive, playable and performance-ready. Participants will have access to microcontrollers, buttons, potentiometers, rotary encoders, force-sensitive resistors, piezo sensors, accelerometers, capacitive touch sensors, distance sensors, LEDs and basic electronic components and prototyping materials. Participants are also welcome to bring their own sensors, electronic hardware or instruments if they have a specific project idea they would like to develop. Programme Day 1 – introductory lecture, concept development and project planning Day 2 – instrument construction, prototyping and development Day 3 – finalisation, rehearsals and presentation The Winter School concludes with a showcase where participants will present and perform with the instruments developed during the workshop. Previous experience in building musical instruments is not required . The programme welcomes participants from music, sound art, media art, design, engineering, electronics, creative coding and performance, as well as anyone with a strong interest in experimental instrument design. Applications and participation fee Applicants are invited to complete the registration form and submit a CV. Early bird: €100 until 31 July 2026 Standard fee: €120 until 15 October 2026 The participation fee includes one lunch per workshop day. Registration will remain open until all available places have been filled. Registration and payment: https://www.entrio.hr/event/smc-winter-school-33538 Participants are encouraged to work on their own laptops. MBZ or Radiona may provide several computers if necessary. Mentors: Leo Fogadić is a music technology researcher and creative technologist. He holds a Master’s degree in Sound and Music Computing from Aalborg University Copenhagen, where his work focused on digital musical instrument design, interactive sound systems, and innovative approaches to musical expression. He is a co-founder of Componental, a startup creating electronic musical instruments and creative tools for musicians. His projects combine embedded electronics, DSP, physical computing, and interaction design to develop accessible technologies that encourage experimentation and creativity. Alongside developing hardware and software for musicians, he leads workshops on building electronic instruments and creative technologies, helping participants bridge the gap between technology and artistic practice. His research interests include novel musical interfaces, human-computer interaction, participatory sound installations, embodied interaction, and making advanced music technology approachable for artists, educators, and makers alike. Sara Bilić is a multidisciplinary designer and researcher whose work explores the relationship between technology, sustainability, and human experience. She holds a Master’s degree in Design for Planet from Design School Kolding, Denmark. Drawing on speculative design, participatory research, and systems thinking, she investigates how emerging technologies influence the ways we relate to one another and imagine possible futures. Working across design, art, and research, she creates projects that encourage reflection on ecological and social change through critical inquiry and collaborative design practices. Marek Laslo is a software developer with a Master’s degree in Computer Science from Roskilde University, Denmark, where he specialised in physical computing. During his studies, he built several projects combining music, electronics and code, including DIY instruments and custom hardware interfaces, before writing his thesis on audio software. He now works on web and hardware integration at a company building both software and hardware, and still finds excuses to make noise on purpose. He likes showing people that building your own music tools is more approachable than it looks. Quentin Prost is an Audio and DSP Software Engineer with an MSc in Engineering Acoustics from the Technical University of Denmark (DTU). What began as an early interest in learning musical instruments gradually evolved into a passion for electronic music production, with a particular fascination for sound design, arrangement, mixing, and mastering. Today, he works as a Embedded Software Architect and DSP Developer at Componental, where he develops software and embedded audio solutions for music hardware, creating tools to enable creativity for musicians and music producers. (Izvor: https://smc26.mbz.hr/ )

announcementmusicradionica / workshopfeaturedleo fogadić

Radiona @ Zagreb Music Week 2026

🇭🇷 · Radiona · deborah

Radiona.org / Zagreb Makerspace sudjeluje u programu Zagreb Music Weeka koji se od 15. do 20. rujna 2026. održava u sklopu Zagreb Design Weeka na Akademiji likovnih umjetnosti u Zagrebu. Foto: Alwin Weber (c) U srijedu, 16. rujna od 20 do 23 sata, Radiona će u programskom segmentu Edukacija predstaviti izbor radova i produkcije nastale tijekom 15 godina audio radionica, suradnji i eksperimentalnih programa domaćih i međunarodnih autora. Publika će moći upoznati niz DIY sintesajzera, elektroakustičnih instrumenata, hakiranih uređaja i drugih eksperimentalnih zvučnih objekata nastalih kroz Radionine radionice i produkcijske procese. Postav donosi presjek praksi koje povezuju kreativnu elektroniku, open hardware, eksperimentalni zvuk, dizajn i izradu vlastitih instrumenata te umjetničko istraživanje zvuka. Umjesto klasične izložbene postave, naglasak će biti na neposrednom susretu s instrumentima, njihovom konstrukcijom i zvučnim karakteristikama. Posjetitelji će ih moći upoznati kroz demonstracije i razgovor s članovima Radionine zajednice te saznati više o razvoju maker i hacker kulture u Zagrebu i Hrvatskoj. U izboru će biti predstavljeni radovi nastali kroz brojne Radionine radionice i suradnje s domaćim i međunarodnim autorima, među kojima su Paul Tas / Error Instruments, Alwin Weber, Karl Heinz Jeron, Constanza Piña, Paula Pin, Peter Edwards / Casper Electronics, Marc Dusseiller / SGMK, Anže Sekelj i Staš Vrenko / HEX House, Tara Pattenden, Derek Holzer, John Richards / Dirty Electronics, Mitch Altman, Yuri Landman, Wolfgang Spahn, Urs Gaudenz i mnogi drugi. S publikom će tijekom večeri razgovarati Goran Mahovlić, Deborah Hustić, Damir Prizmić i Zvonimir Domazet. Asistentica: Maja Brleković Zagreb Music Week ove godine istražuje pitanje „Kako vidljivost postaje uspješnost?” kroz četiri programske poluge – prostor, edukaciju, tehnologiju i organizaciju. Radionin segment pokazuje ulogu edukacije, otvorenog znanja i dostupnosti alata u razvoju glazbene i eksperimentalne scene: kada publika može razumjeti kako je instrument nastao, upoznati njegove autore i sama istraživati tehnologiju, prestaje biti samo promatrač i postaje aktivni sudionik kreativne produkcije. Radiona.org / Zagreb Makerspace @ Zagreb Music Week Srijeda, 16. rujna 2026. 20:00–23:00 Akademija likovnih umjetnosti Ilica 85, Zagreb /////////////////////////////////////////////////////////////////////////////////// Radiona.org / Zagreb Makerspace is taking part in Zagreb Music Week, held from 15 to 20 September 2026 as part of Zagreb Design Week at the Academy of Fine Arts in Zagreb and at Club Masters. On Wednesday, 16 September, from 8 to 11 PM, Radiona will present a selection of works and projects developed over 15 years of audio workshops, collaborations and experimental programmes by Croatian and international artists as part of the programme strand Education . Visitors will be able to explore a range of DIY synthesizers, electroacoustic instruments, hacked devices and other experimental sound objects developed through Radiona’s workshops and production processes. The presentation offers an overview of practices connecting creative electronics, open hardware, experimental sound, instrument design and fabrication, and artistic approaches to sound research. Rather than a conventional exhibition display, the focus will be on direct encounters with the instruments, their construction and sonic characteristics. Through demonstrations and conversations with members of the Radiona community, visitors will also have an opportunity to learn more about the development of maker and hacker culture in Zagreb and Croatia. The selection includes works developed through numerous Radiona workshops and collaborations with Croatian and international artists and makers, including Paul Tas / Error Instruments, Alwin Weber, Karl Heinz Jeron, Constanza Piña, Paula Pin, Peter Edwards / Casper Electronics, Marc Dusseiller / SGMK, Anže Sekelj and Staš Vrenko / HEX House, Tara Pattenden, Derek Holzer, John Richards / Dirty Electronics, Mitch Altman, Yuri Landman, Wolfgang Spahn, Urs Gaudenz and many others. During the evening, visitors will be able to join conversations with Goran Mahovlić, Deborah Hustić and Damir Prizmić . Assistant: Maja Brleković This year Zagreb Music Week explores the question “How does visibility become success?” through four interconnected programme strands – space, education, technology and organisation. Radiona’s contribution focuses on the role of education, open knowledge and accessible tools in the development of music and experimental culture. When audiences can understand how an instrument was made, meet the people behind it and explore the technology themselves, they move from being observers to active participants in creative production. Radiona.org / Zagreb Makerspace @ Zagreb Music Week Wednesday, 16 September 2026 20:00–23:00 Academy of Fine Arts Ilica 85, Zagreb

announcementfestivalmusicradionaradionaorg

Radiona @ Zagreb Music Week 2026

🇭🇷 · RADIONA · deborah

Radiona.org / Zagreb Makerspace sudjeluje u programu Zagreb Music Weeka koji se od 15. do 20. rujna 2026. održava u sklopu Zagreb Design Weeka na Akademiji likovnih umjetnosti u Zagrebu. Foto: Alwin Weber (c) U srijedu, 16. rujna od 20 do 23 sata, Radiona će u programskom segmentu Edukacija predstaviti izbor radova i produkcije nastale tijekom 15 godina audio radionica, suradnji i eksperimentalnih programa domaćih i međunarodnih autora. Publika će moći upoznati niz DIY sintesajzera, elektroakustičnih instrumenata, hakiranih uređaja i drugih eksperimentalnih zvučnih objekata nastalih kroz Radionine radionice i produkcijske procese. Postav donosi presjek praksi koje povezuju kreativnu elektroniku, open hardware, eksperimentalni zvuk, dizajn i izradu vlastitih instrumenata te umjetničko istraživanje zvuka. Umjesto klasične izložbene postave, naglasak će biti na neposrednom susretu s instrumentima, njihovom konstrukcijom i zvučnim karakteristikama. Posjetitelji će ih moći upoznati kroz demonstracije i razgovor s članovima Radionine zajednice te saznati više o razvoju maker i hacker kulture u Zagrebu i Hrvatskoj. U izboru će biti predstavljeni radovi nastali kroz brojne Radionine radionice i suradnje s domaćim i međunarodnim autorima, među kojima su Paul Tas / Error Instruments, Alwin Weber, Karl Heinz Jeron, Constanza Piña, Paula Pin, Peter Edwards / Casper Electronics, Marc Dusseiller / SGMK, Anže Sekelj i Staš Vrenko / HEX House, Tara Pattenden, Derek Holzer, John Richards / Dirty Electronics, Mitch Altman, Yuri Landman, Wolfgang Spahn, Urs Gaudenz i mnogi drugi. S publikom će tijekom večeri razgovarati Goran Mahovlić, Deborah Hustić, Damir Prizmić i Zvonimir Domazet. Asistentica: Maja Brleković Zagreb Music Week ove godine istražuje pitanje „Kako vidljivost postaje uspješnost?” kroz četiri programske poluge – prostor, edukaciju, tehnologiju i organizaciju. Radionin segment pokazuje ulogu edukacije, otvorenog znanja i dostupnosti alata u razvoju glazbene i eksperimentalne scene: kada publika može razumjeti kako je instrument nastao, upoznati njegove autore i sama istraživati tehnologiju, prestaje biti samo promatrač i postaje aktivni sudionik kreativne produkcije. Radiona.org / Zagreb Makerspace @ Zagreb Music Week Srijeda, 16. rujna 2026. 20:00–23:00 Akademija likovnih umjetnosti Ilica 85, Zagreb /////////////////////////////////////////////////////////////////////////////////// Radiona.org / Zagreb Makerspace is taking part in Zagreb Music Week, held from 15 to 20 September 2026 as part of Zagreb Design Week at the Academy of Fine Arts in Zagreb and at Club Masters. On Wednesday, 16 September, from 8 to 11 PM, Radiona will present a selection of works and projects developed over 15 years of audio workshops, collaborations and experimental programmes by Croatian and international artists as part of the programme strand Education . Visitors will be able to explore a range of DIY synthesizers, electroacoustic instruments, hacked devices and other experimental sound objects developed through Radiona’s workshops and production processes. The presentation offers an overview of practices connecting creative electronics, open hardware, experimental sound, instrument design and fabrication, and artistic approaches to sound research. Rather than a conventional exhibition display, the focus will be on direct encounters with the instruments, their construction and sonic characteristics. Through demonstrations and conversations with members of the Radiona community, visitors will also have an opportunity to learn more about the development of maker and hacker culture in Zagreb and Croatia. The selection includes works developed through numerous Radiona workshops and collaborations with Croatian and international artists and makers, including Paul Tas / Error Instruments, Alwin Weber, Karl Heinz Jeron, Constanza Piña, Paula Pin, Peter Edwards / Casper Electronics, Marc Dusseiller / SGMK, Anže Sekelj and Staš Vrenko / HEX House, Tara Pattenden, Derek Holzer, John Richards / Dirty Electronics, Mitch Altman, Yuri Landman, Wolfgang Spahn, Urs Gaudenz and many others. During the evening, visitors will be able to join conversations with Goran Mahovlić, Deborah Hustić and Damir Prizmić . Assistant: Maja Brleković This year Zagreb Music Week explores the question “How does visibility become success?” through four interconnected programme strands – space, education, technology and organisation. Radiona’s contribution focuses on the role of education, open knowledge and accessible tools in the development of music and experimental culture. When audiences can understand how an instrument was made, meet the people behind it and explore the technology themselves, they move from being observers to active participants in creative production. Radiona.org / Zagreb Makerspace @ Zagreb Music Week Wednesday, 16 September 2026 20:00–23:00 Academy of Fine Arts Ilica 85, Zagreb

announcementfestivalmusicradionaradionaorg

Radiona named a Finalist for the Heritage in Motion 2026 Award

🇭🇷 · Radiona · deborah

The assistive installation Grandfather and Grandson , developed by Radiona.org / Zagreb Makerspace as an adaptation of a painting from the collection of the Typhlological Museum in Zagreb , has been selected as a finalist for the international Heritage in Motion 2026 award in the New Digital Experiences category. The project was developed as an adaptation of the painting Grandfather and Grandson for blind and visually impaired visitors, combining tactile representations, audio and digital elements into an interactive experience that offers a new way of engaging with the artwork. The installation was created within Radiona’s project InkluLAB3: Tactile Sensorics, Visual Communication and Interdisciplinary STEAM Practices , through the #inkluPrototype programme line. Development began in December 2023, and the installation was presented and installed at the Typhlological Museum in September 2024, where it has remained available for use by the museum and its visitors. The main goal of the prototype was to explore innovative solutions that could improve the accessibility, quality and experience of cultural content for people with visual impairments. Accessibility was not treated as an additional adaptation applied to a finished work, but as an integral part of the design and development process itself. The painting Grandfather and Grandson , held in the collection of the Typhlological Museum, is attributed to Vjekoslav Karas, although its authorship has been the subject of differing opinions within the professional community. It is considered one of the best-known works associated with Croatian Illyrian-period painting and one of the most widely reproduced Croatian paintings of the 19th century. The project was developed by Damir Prizmić – concept, design and development; Goran Mahovlić – development and electronics; Željka Bosnar Salihagić – tactile representations and verbal descriptions; Nina Sivec – expert review; and Deborah Hustić – producer and project manager. Being selected as a finalist for Heritage in Motion 2026 represents international recognition of an approach that connects cultural heritage, assistive technologies, interactive design and inclusion, based on the idea that cultural and artistic content should be accessible to everyone. The InkluLAB3 project and the development of the installation were supported by the Ministry of Culture and Media of the Republic of Croatia .

announcementassistive technologiesfeaturedfinalistheritage in motion

Radiona named a Finalist for the Heritage in Motion 2026 Award

🇭🇷 · RADIONA · deborah

The assistive installation Grandfather and Grandson , developed by Radiona.org / Zagreb Makerspace as an adaptation of a painting from the collection of the Typhlological Museum in Zagreb , has been selected as a finalist for the international Heritage in Motion 2026 award in the New Digital Experiences category. The project was developed as an adaptation of the painting Grandfather and Grandson for blind and visually impaired visitors, combining tactile representations, audio and digital elements into an interactive experience that offers a new way of engaging with the artwork. The installation was created within Radiona’s project InkluLAB3: Tactile Sensorics, Visual Communication and Interdisciplinary STEAM Practices , through the #inkluPrototype programme line. Development began in December 2023, and the installation was presented and installed at the Typhlological Museum in September 2024, where it has remained available for use by the museum and its visitors. The main goal of the prototype was to explore innovative solutions that could improve the accessibility, quality and experience of cultural content for people with visual impairments. Accessibility was not treated as an additional adaptation applied to a finished work, but as an integral part of the design and development process itself. The painting Grandfather and Grandson , held in the collection of the Typhlological Museum, is attributed to Vjekoslav Karas, although its authorship has been the subject of differing opinions within the professional community. It is considered one of the best-known works associated with Croatian Illyrian-period painting and one of the most widely reproduced Croatian paintings of the 19th century. The project was developed by Damir Prizmić – concept, design and development; Goran Mahovlić – development and electronics; Željka Bosnar Salihagić – tactile representations and verbal descriptions; Nina Sivec – expert review; and Deborah Hustić – producer and project manager. Being selected as a finalist for Heritage in Motion 2026 represents international recognition of an approach that connects cultural heritage, assistive technologies, interactive design and inclusion, based on the idea that cultural and artistic content should be accessible to everyone. The InkluLAB3 project and the development of the installation were supported by the Ministry of Culture and Media of the Republic of Croatia .

announcementassistive technologiesfeaturedfinalistheritage in motion

News

Samedi 19 septembre 2026 : Cueillette et atelier teinture à Ouvrouer-les-Champs #2

🇫🇷 · Labomedia · Thérèse de Filipi

Dans le cadre du projet Maillages et plus particulièrement dans la branche de la réalisation du costume de Barrière de corail , Ségolène vous invite à participer à une seconde journée dédiée à la cueillette persicaire à indigo et à leur utilisation pour la teinture à Ouvrouer-les-Champs, samedi 19 septembre de 8h à 18h. Pour la création du second costume Ségolène prévoit de teindre des shiboris sur soie avec les feuilles de persicaire à indigo qu’elle a semé chez Corinne Plu, amie et maraîchère bio à Ouvrouer-les-Champs près de Jargeau. Après la première cueillette de début Août, les persicaires ont bien repoussé et il est temps de faire la seconde cueillette avant la floraison, pour conserver le maximum de pouvoir colorant des feuilles. Ce sera l’occasion d’expérimenter une nouvelle technique de cuve d’indigo par fermentation de feuilles fraîches de petite taille qui demande plusieurs jours de fermentation avant d’être utilisable. On pourra tester la teinture le jeudi suivant aux Open Ateliers. Nous pourrons aussi expérimenter l’impression en éco-print de feuilles de persicaire à indigo sur tissus, par martelage et reprendre de manière plus rigoureuse, la cuve à froid de feuilles fraîches, en pesant les feuilles, et mesurant plus finement la quantité de sel, filtrant le jus obtenu et testant sur laine, soie et coton. (vous pouvez apporter des coupons de taille raisonnable pour partager le contenu des cuve à froid, et l’éco-print). Programme 8h Rendez-vous au niveau du Cabinet Vert pour un covoiturage jusqu’à Ouvrouer-les-Champs. 8h30-12h Découverte des plantes. Cueillette. Effeuillage des tiges récoltées. Mise à macérer dans une cuve d’eau + fructose. 12h-13h Repas partagé sous la cuisine extérieure de chez Corine. 13h30-18h : Observation de la réduction dans la cuve et teinture de shibori. Création éco-print sur tissus de petit format : martelage de feuilles fraîches entre deux tissus pour l’impression des pigments bleus des feuilles et trempage dans un bain acide pour révéler les bleus. Création de cuve à froid : Mixage des feuilles dans de l’eau bien froide, ajout de sel, filtrage, et trempage des coupons. ( Pour se faire, vous pouvez apporter des coupons de coton , soie ou laine de votre convenance (pas trop grands, pour partager le contenu de la cuve). Informations pratiques Atelier sur inscription. Limité 6 à 7 personnes maximum Inscriptions : segogarnier@riseup.net Chaque participant·e est invité·e à apporter de quoi partager avec les autres participant·es de quoi se régaler pour la pause méridienne. RDV devant le Cabinet Vert : 1 Chemin de Halage, Orléans. (fin du quai du Roy dans la direction vers St Jean de Braye) L’article Samedi 19 septembre 2026 : Cueillette et atelier teinture à Ouvrouer-les-Champs #2 est apparu en premier sur Labomedia .

Creations

Great community and fixing at the inaugural Sector67 Repair Cafe

🇺🇸 · Sector67 · Scott Hasse

Sector67 recently held our first Repair Cafe event. Repair Cafes are a free community event where people bring broken household items to fix them with the help of skilled volunteer experts. We had a packed house for four hours, with … Read more ›

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The Extracurricular That Pays Off Long After the Season Ends

🇨🇦 · Maker Kids · Samantha Dinelle

September 10, 2026 The extracurriculars that pay off long-term are the ones that build skills kids keep, not just fill a season. A sport wraps up when the season ends, but coding, building, and problem-solving compound over time and carry into school, future studies, and eventually careers. The best extracurricular is one where this month’s progress becomes the foundation for next year’s. Key takeaways: The best extracurriculars build transferable skills, not just fill a season. How a program is run matters more for lasting results than simply staying busy. Coding skills compound: each project makes the next one easier. Problem-solving and logic transfer to school and, later, careers. Look for an activity where progress builds year over year instead of resetting. What makes an extracurricular worth it? Plenty of activities are fun in the moment. Fewer leave kids with something lasting. The difference comes down to whether the activity builds transferable skills, the kind that show up in other parts of life, or whether it ends the day the season does. Research on structured programs backs this up: a major meta-analysis of after-school programs found that well-run, skill-focused ones significantly improved kids’ confidence, behavior, grades, and social skills, while programs without those features showed little lasting effect. The takeaway is that what a child builds matters more than simply staying busy. Source: Durlak, Weissberg & Pachan, American Journal of Community Psychology (2010) Seasonal activity or lasting skill? Both have their place, but only one keeps paying dividends after it ends. Here is the difference. Coding sits firmly in the right-hand column. The problem-solving, logic, and creativity a kid builds do not expire, and they transfer far beyond the screen. A 2019 meta-analysis of 105 studies found that learning to code produces positive transfer to other skills, including creative thinking and problem-solving. Source: Scherer, Siddiq & Sánchez Viveros, Journal of Educational Psychology (2019) Why coding keeps paying off Every project a kid finishes adds to a growing set of skills and a growing sense of “I can build things.” Those compound. A game they make this fall makes the next one easier, and the logical thinking underneath helps in math, science, and beyond. Years later, the same foundations open doors in fields that barely existed a generation ago. Canada’s tech sector keeps growing: Ontario alone is home to more than 690,000 tech jobs, according to CompTIA’s State of the Tech Workforce Canada 2025 report. The point is not that every kid becomes a programmer, but that the thinking coding builds pays off in school, work, and life, long after any single season would have ended. Source: CompTIA, State of the Tech Workforce Canada 2025 Choose an extracurricular that keeps paying off. Explore MakerKids Fall weekly classes, in Leaside , Bloor West Village , Mississauga , and online . FAQ What is the best extracurricular for kids? The best ones build transferable skills that last, not just fill a season. Activities like coding develop problem-solving, logic, and creativity that carry into school and beyond, so the payoff keeps growing. Do extracurriculars actually help kids long-term? Well-run, skill-focused ones do. Research shows quality programs improve kids’ confidence, behavior, grades, and social skills, while activities that only keep kids busy show little lasting effect. Why is coding a good long-term extracurricular? Because the skills compound and transfer. Problem-solving and logic do not fade off-season, and research shows learning to code carries over to creative thinking and other abilities. How is coding different from a seasonal sport? A sport’s skills often reset each off-season, while coding builds year over year. Each project makes the next easier, so progress accumulates instead of restarting. What extracurricular skills help kids in the future? Transferable skills like problem-solving, logic, persistence, and creativity travel furthest. They support schoolwork now and, later, careers, including Canada’s fast-growing tech sector. How do I choose an extracurricular that pays off? Look for one that builds transferable skills, lets progress accumulate over time rather than resetting, and leaves your child with something to show, like real projects, not just a way to pass the season. The post The Extracurricular That Pays Off Long After the Season Ends appeared first on MakerKids .

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Other

Design

🇩🇪 · C3D2 · Datenspuren-Orga

Alle Design-Elemente findet ihr nun , lizensiert unter CC BY-SA 4.0. hier in unserer Cloud All design elements can now be found , licensed under CC BY-SA 4.0. in our Cloud

moska.png - criada

🇧🇷 · Calango hacker clube · leopimentel@undisclosed.example.com (leopimentel)

IFS 1882

🇩🇪 · Mainframe · Markus Framer

l0g0_3d.png - criada

🇧🇷 · Calango hacker clube · leopimentel@undisclosed.example.com (leopimentel)

IFS 1883

🇩🇪 · Mainframe · Markus Framer